“The social practice of travel is driven by romantic desire for a transformative symbolic experience in an other place from which one could return renewed. Tourism converted secular pilgrimage into a commodity marketed in two-dimensional images.” 1
Michael Naimark’s work involves projects of “real-space imaging”, surrogate travel and “moviemaps” based on series of photographic images of an existing landscape taken methodically on a dolly-mounted camera: an interface and a screen allowing one to “browse” backward and forward on a grid of predetermined paths and see, for instance, Aspen by car (Architecture Machine Group, MIT 1978-1980), San Francisco by air (SF Exploratorium 1987) and Karlsruhe by tram (ZKM 1990-1991). In See Banff ! (1994), he used a stereoscopic camera and the latest computer-driven video disk technologies to present the work through the peep-hole of an old kinetoscope. Interestingly, by texture-mapping bi-dimensional pictures onto a 3D immersive mode of representation, he melts photographic space and cyberspace.
1 Margaret Morse, Nature Morte: Landscape and Narrative in Virtual Environments, p.202-203 in Immersed in Technology, Art and Virtual Environments, edited by Mary Ann Moser. Cambridge, Massachusetts : MIT Press, 1996.
